﻿using System;

namespace AiAsteriods.Game.Entities.Agent {
  [Flags]
  enum RegionType {
    NONE = 0,
    RL = 1 << 0,
    RR = 1 << 1,
    RS = 1 << 2,
    RA = 1 << 3,
    RF = 1 << 4,

    RC = RF | RA,
    ALL = RL | RR | RC | RF
  }
}
